How It Works
Beta notice: The 216 Tracker is still in beta. Autotracking, map logic, and mode-specific counts may contain errors. Use it in live races at your own risk; the tracker creator is not responsible for incorrect logic or tracking errors.
Start Here
- Choose Dungeon Items: Standard, Keysanity, or Keydrop. Choose Entrance Shuffle: None or Crossed. Crossed supports Standard and Keysanity; Keydrop with Crossed is not yet supported.
- Choose your world state: Open, Standard, or Inverted 2.0.
- Choose what you want visible: map/locations, timer, checks counter, and event log.
- Choose 216 or Classic icon artwork. Select Import your sprite next to the Sprite heading to preview an ALttPR
.zsprfile. The file stays in your browser. In 216, use the Sprite menu to switch between the import and bundled sprites. Pick a timer font from the preview menu. - Click Launch Tracker.
- Autotracking works with tools that provide the SNI/QUsb2Snes websocket protocol, including SNI and QUsb2Snes.
- Most local setups use host
localhost. Common ports are23074for SNI and8080for QUsb2Snes.
Standard Dungeon Items
Standard offers Wild Big Keys, Wild Maps, and Wild Compasses.
What The Numbers Mean
- Purple numbers are checks/items remaining in their respective dungeons.
- Dungeon names turn green when that dungeon is complete.
- In Keysanity, Keydrop, and Crosskeys, key numbers show small keys for that dungeon.
- Dungeon check counters, small-key counters, big keys, dungeon prizes, and dungeon completion autotrack from the connected game.
- Key numbers turn green when they reach that mode's maximum.
Timer And Checks
- The timer starts when your game file starts.
- The timer stops when the game reaches the Triforce room.
- The checks counter reads the randomizer's saved check count.
- Centiseconds are the small numbers after seconds.
Map Tracker
Dungeon Details under Display is on by default. Uncheck it before launching to hide the individual-check panels on either map.
On the launcher, set GT Crystals to match your seed’s Ganon's Tower entrance requirement (0–7). It defaults to 7 and is saved with Remember settings.
- Green dots are in logic.
- Orange dots are partially available.
- Purple dots indicate accessible routes or checks outside normal logic, such as supported dark-room routes or shortcuts.
- Red dots are out of logic.
- The map is a logic helper, not a replacement for checking your seed settings and route.
- Hover a dot to see the location name.
- Left-click a dot to manually mark it checked or unchecked.
- In Open or Standard non-keysanity and keysanity, hover a dungeon, Hyrule Castle, or Escape Sewers to see its individual checks. Click a row to mark it checked; Alt-click the dungeon marker to remove manual check marks. Conditional means a route may depend on unconfirmed dungeon keys or be outside normal logic. Manual check marks adjust the dungeon item counter; marking a chest that held a dungeon item also adjusts it, so use the counter as needed. Use Reset before a new seed to clear saved marks.
- Alt-click a dot to remove your manual mark and let autotracking control that dot again. Right-click opens the item reminder picker.
Crosskeys Entrance Map
Hover a placed dungeon icon to see checks reachable through all currently known entrances. Click a check to mark it; Alt-click the check to return it to autotracking. These individual marks are personal, stay in this browser, and adjust your dungeon item counter. They do not reveal undiscovered entrances. Marking a chest that held a dungeon item also adjusts the counter.
- Entrance discoveries are manual.
- Select or drag a cave icon to place it on the map. Right-click a cave icon to mark it checked. Overworld checks can be marked on their map squares.
- Scroll over a placed key to choose its dungeon abbreviation, or over another item note to choose a number from 1 to 20. Scroll down past the first choice to clear it.
- Choose Compact Map and/or Compact Item Tracker in the launcher with either map. Each checkbox reduces that section to 80%; unchecked sections stay full size. These sizes stay fixed when you resize the window.
- Undo reverses your last change when possible.
- Right-click an entrance icon in the menu to toggle its dimmed state. Middle-click a menu icon to show or hide its purple ring.
- Without autotracking, right-click Old Man Cave East after rescuing the Old Man to unlock his starting point in the map logic.
- Use the gear menu for Reset Map and co-op connection settings. Reset Map asks for confirmation and cannot be undone.
- Select Pop-out Map under Display before launching either map to open two windows. The pop-out map stays connected to the main tracker. Keep the main tracker open for inventory updates and logic. Close the map window or choose Return map to tracker to bring it back. If the browser blocks or isolates the second window, use Open requested map window in the tracker to retry.
Crosskeys Co-op
Open the gear menu, choose Co-op connection, and select Start co-op. Copy the invitation for your partner; they open it and choose Join co-op.
Entrance assignments, item notes, cleared outdoor squares, and manual drop-down and item-check marks are shared. Autotracked outdoor pickups also clear the square for both players. When either player collects every item in a cave, its menu icon is circled for their partner; your own completed caves are grayed out. Inventory, keys, prizes, timers, logic colors, and personal menu reminders remain separate. Reset Map affects both players.
If the connection drops, the tracker retries the same session and queues map edits. You can also open Co-op connection and choose Reconnect.
Anyone with the invitation can edit the shared map, so share it only with your partner.
Medallions
Misery Mire and Turtle Rock each require a medallion to open them. Click the small medallion marker above those items to mark which medallion is needed.
- MM means Misery Mire.
- TR means Turtle Rock.
Manual Controls
- Most tracker icons left-click forward through their options.
- Most tracker icons right-click backward through their options.
- When autotracking is connected, manually changing a main item grid icon locks that item to your manual choice.
- Manually locked item icons show a small purple dot.
- Middle-click a manually locked item icon to clear your manual mark and let autotracking control that item again.
- The tracker reset button reloads the tracker with autotracking paused.
- The timer reset button only resets the timer.
Event Log
The optional event log records important item pickups and upgrades using your local clock time when the tracker detects them. It includes progression items, dungeon items, and heart pieces/containers. It does not show item locations, race elapsed time, bombs, arrow counts, rupees, refills, or other consumables.
Saved Settings
- Remember settings saves display, dungeon items, entrance shuffle, world state, GT entrance crystals, dungeon details, wild-item options, icon style, sprite, compact choices, pop-out map choice, font, centiseconds, host, and port in your browser.
- Reset saved settings clears those saved launcher choices.
- When connected to Crosskeys co-op, shared map information and cleared location indicators are sent to your invited partner. Inventory remains personal.
This tracker saves remembered launcher settings only in your browser's local storage. Timer state stays in the current tracker window. When connected to Crosskeys co-op, shared map information and cleared location indicators are sent to your invited partner. Inventory remains personal.